10. Federica Pallavicini (VR & Video Games Research Fellow di Univ. degli Studi di Milano-Bicocca)

Jul 20, 2021 · 53m 50s
10. Federica Pallavicini (VR & Video Games Research Fellow di Univ. degli Studi di Milano-Bicocca)
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Parliamo delle potenzialità ed effetti psicologici permessi da realtà virtuale ed aumentata e, più in generale, dalla immersività del software realizzabile con la tecnologia (anche consumer) odierna.
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