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Difficult To Work With

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Illuminating exploitation and predatory practices in the Indie Entertainment and Gaming Industry, from remote toxic work environments, e-harrassment and high school level zoom office politics to the weaponization of the...

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Illuminating exploitation and predatory practices in the Indie Entertainment and Gaming Industry, from remote toxic work environments, e-harrassment and high school level zoom office politics to the weaponization of the job market, intimidation and bigotry in self-proclaimed inclusive spaces. If we're building these studios and teams from the ground up, why are we stuck in the same big corporate dynamics playing out on a much riskier, more intimate scale?

Difficult To Work With aims to raise the voices of the once and often silenced victims of these working conditions and explore the questions we're all asking: How can we change things? How do you create accountability in a majority freelance industry that has a constantly watching but often ignorant audience? How to deal with the constant tokenization within our own niches? What does virtual HR look like for something as small as a 3-person studio hiring out and how can we create practices that protect the workers/performers, not the three predators in a trenchoat pretending to be a corporation? 
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